I’ve already dedicated a post to discussing the nostalgia and cultural impact of Game of Thrones, so today I’ll be talking instead about the finale, how I felt about it, and whether it made up for the season that it was a part of (it didn’t, but oh well).
Fans generally separate the show’s seasons into three categories: the great ones (1-4), the good ones (5-6), and the not so good ones (7-8). There’s a general decline in quality from the beginning to the end, unfortunately, and while I understand that that’s normal for a TV show like this, with so much hype and nostalgia behind it to fall a bit flat near the conclusion and climax, it still disappoints a bit.
As for the finale, I liked a couple of characters’ endings: Arya had a strong character ending, learning from the Hound that revenge isn’t necessary and giving up her quest to kill everyone on her list; Jon had an interesting ending, deciding to do what was right for the realm rather than become king himself, a man who had no lust for power; Sansa had a great ending, becoming Queen of the North after enduring so much trauma through the years and years of the show. It feels good to see the good characters receive happy endings, even while the ending felt a bit forced at points. I know that not all the characters received strong endings, but having Brienne write the story for Jaime in the Kingsguard book felt perfect as a send-off for him, considering the episode before this did him dirty. The decision to have Dany die so early in the episode felt right, so I’m glad they didn’t drag that on more than it needed to be, but also, her story and character arc were both really weird overall. I felt like it was rushed, along with the season as a whole. It could’ve been longer in order to fit all that they wanted to do inside it.
Spoilers ahead, obviously, if you haven’t watched the most recent Game of Thrones episode.
In continuing the trend of discussing Game of Thrones on this blog, I’ll be talking about how it felt to watch Game of Thrones with another friend with us over the past weekend. Instead of watching on Sunday, we waited to watch on Monday with Hallie as a way of giving us something to do while we were together. We hadn’t watched Game of Thrones together in years, the last time probably being in 2014 during study abroad, but we still managed to talk about it despite not seeing each other very much. It was a wonderful experience to get to vocalize our complaints, criticisms, and thoughts to each other, like an audience that’s right there for us to interact with.
The episode featured a lot of romance, and a lot of interesting interactions and conversations between the characters. Some of the scenes felt especially fanfictiony, but mostly it was a good, quality episode with dialogue that featured conviction from the characters. One thing I will always love about Game of Thrones is the interactions between the different characters, how they respond to each other within difficult situations, their storied histories and thoughts unfurling in front of us as the story moves forward. It really rewards long-term investment and understanding of the different characters.
The episode moved at a quick pace, but also allowed for the characters to really dive into their different feelings about the previous episode, featuring the Long Night and the invasion of the white walker army (and its defeat). The final two episodes are coming, and I can’t wait to see what they do next. It’ll be interesting to follow the last two episodes, considering this has been a show I’ve been into for so long. It’s all coming to an end soon.
Talk about complete and total darkness. Not the type that’s momentarily scary, but totally enveloping and ruining. The kind of darkness that makes you question what’s real and what’s not. Absolute carnage takes place in the darkness. After watching Game of Thrones season 3 episode 8’s “The Long Night,” I feel qualified to talk about this darkness, because the episode was dark in more ways than one. The tone and mood of the episode were similarly dreary and frightening, while the atmosphere, setting, and lighting were terrifyingly dark as well. In some parts, the dead seemed like an unstoppable juggernaut, rampaging over anything that even dared to touch them, such as the Dothraki horde with their flaming swords of doom.
By the time this post reaches my blog, it’ll be long past the release of this episode, but I figured it was worth discussing anyway because I bet this episode stands the test of time for awhile. Some may disagree about the overall quality of the episode, but I think having the battle take place in one, 80-minute spectacle felt like the right thing to do, rather than drag it on for longer than necessary. They had to finish it right there and then, as the dead were already picking up and animating the bodies of those who were fighting against them. It would’ve been a hundred times worse otherwise.
I loved the scenes with the red mist, as Winterfell became overrun by zombies and the dead. It really brought home the aspect of dread. I was completely, totally stressed out for the entire episode, and I know others were too. I can’t imagine how it must have felt to film such a thing, to put it all together into one major episode. The budget must’ve been sky high, to begin with. I’m just happy one of my favorite series is coming together like this.
Since leaving my teaching job, I’ve had a lot of time to return to my hobbies, such as journal writing, blog writing, and of course, video games. It’s not a day without touching at least one game, whether it’s on my phone, the computer/laptop, or television. One such game I’ve taken an interest to recently is The Witcher 3: Wild Hunt. Considered by many to be the game of the year in 2015, this game features a sprawling open world, a dark, unrelenting morality system, and the opportunity to slice, slash, and slay nearly anything you want to, whether it’s ruffians at the tavern or ghouls at your campsite. The Witcher 3 has helped me find new interest in open-world RPGs, especially modern, western-developed ones. I don’t think I’ve played a WRPG this consistently since beating Fallout 3 years and years ago. I’ve plugged 15 hours into it so far, and although I hope to beat
Speaking of witchers and witching, I’ll likely make a separate blog post about this sometime in the future, but I’ve recently gotten into reading the witcher series by Andrzej Sapkowski. Spectacular battles and raging warfare abound in the books, as Geralt of Rivia slays many a monstrous foe. So far, I’ve found The Lash Wish to be a wonderfully easy, digestible fantasy read, which is what I was looking for upon buying it a few afternoons ago. Whether or not it lives up to the hype by the end, I can say for certain that it captures the feeling of playing the games well.
Yes, I know the books came before the games, and yet the games gave the books popularity, in the same way A Game of Thrones had a cult following before bursting into the mainstream thanks to HBO’s hit TV show. I am a fan of the mantra, “the book is always better,” but in some cases, the book is not where my experience with the media starts. For those who have had that privilege, that’s wonderful for them.