No, not using playing cards this time. Still playing Magic: the Gathering, just like normal. Playing Magic is a blast, but being able to draft in person is completely different from drafting elsewhere. It’s like night and day; on the one hand, drafting online is fast, easy, and you can pick up and stop whenever you want, but on the other hand, drafting in person allows you to counter each other’s strategies in a way that’s not possible online, while drafting against computers. There’s competition in drafting against each other, and although I don’t exactly have a set plan in drafting to make matters easy, I love being able to think through my picks in that way. Plus, you never know what cards people are going to play against you when you finally get to play against them. You might have a vague idea, but there’s no way to completely predict a person’s deck, given the randomness and complexity of drafting a limited set with 254 possible cards inside. It makes drafting so much more of a mental exercise.
Earlier today, while talking about something completely different, I referred to Magic: the Gathering as “mental exercise” to Alex (as a way to persuade her to let us play magic before going to the gym, which she wasn’t a fan of, unfortunately). I definitely think it’s like that; apparently, it’s one of the most complicated games ever created, and I can understand why. The sheer number of cards and mechanics and keywords and interlocking plays is maddening and frankly impossible to keep track of entirely. You have to memorize so much in order to truly call yourself a master of magic, or a judge, in other people’s cases. Being a judge would be an interesting job for someone to have, as a volunteer exercise of course.