It’s time we talk about board games and how they’ve changed the way I think about gaming in general.
Board games are a blast, and I own plenty of them. My favorites that I own are probably Betrayal at House on the Hill & Kings of New York, two classics that always seem to pop up when my friends and I decide to hang out and play games together. There’s also Settlers of Catan, Clue, Taboo, Munchkin, Magic (if you count magic as a board games, it depends on your definition I guess), and more that I’m forgetting off the top of my head and I’m sure Alex will remind me of them after she reads this.
The reason why I like playing board games is because they allow a certain degree of role-playing that isn’t afforded by other games. In Betrayal, for example, people are given the chance to role-play as a person trekking through a mysterious, haunted mansion. The place is procedurally generated, thanks to the freedom that playing a board game offers, and there are tiles that you pull from to create the mansion. When you run into an Omen tile, you have to draw an Omen card, such as a Sword, Zombie, Knight, etc., and they determine what the Haunt will be. The Haunt is the moment that changes the game and flips everything on its head. Depending on what Omen is drawn, who draws it, and what room they draw it in, the game chooses a “Betrayer” who then has to fight against the rest of the party. It’s one of my favorite games because of the randomness presented by it, as well as the sheer interactions that come from playing a game that randomly pits certain people against each other. How fun is that?
I also like playing Kings of New York, but I’ve run out of words to talk about that one. Maybe next time!
Woahhh, we’re halfway there! Giant plushy hare! Take my hand, and we’ll make it I swear.
Today, I’ll be talking about the eponymous plushy hare that I got from Animal Crossing: Pocket Camp. Yes, I know, another post about pocket camp, but at least it’s not about Magic: the Gathering, right? I’ve had enough of those in a row lately, so it’s time to shake things up.
So, recently, there was another gyroidite-collecting event in the game, which means you have to walk around the different venue spots, collect as many little gyroidite blobs as you can, and turn them in for items that help you acquire leaf tickets and more. This time, though, in celebration of Easter and general springtime, Zipper arrived and we collected little eggs instead of gyroidite. It was appropriate, given the context and setting, for them to offer eggs, like it was some kind of egg hunt. Zipper, the animal dressed as a large bunny who refuses to admit that he’s just an animal playing dress up, offers a huge plushy version of himself for you to put in your campsite.
When you collect 600 eggs, you can craft the eponymous giant plushy hare, the one massive mega item offered by this event. It takes a long time to get 600 eggs, as it’s no easy task to just walk around and collect eggs for hours on end. Well, it might be easy, but it’s definitely a bit boring. When you eventually get to the end of the mountain, though, it feels great to plop your giant hare in your campsite as a signal of your accomplishment. You will always be known as the one who managed to scavenge up 600 eggs in under a week or so. It’s a badge of honor for a job well done. And I did it! Sorry, Alex.
After a long absence without playing Dungeons & Dragons with my friends, it’s finally made its return and I couldn’t be happier.
Now, you might be thinking, hasn’t Anthony written about D&D before and doesn’t he currently DM a group? The answer to that is, of course, yes, but it’s more complicated than that. I am currently DMing a group of friends through my own self-made campaign, but I am also a player in another campaign with a different group of friends, and the latter campaign is what I’ll be discussing briefly in this blog post.
So, in case you don’t know, Magic: the Gathering and Dungeons & Dragons are both owned and operated by the same company: Wizards of the Coast. As a result, the developers of D&D published a guidebook recently that allows players to explore and create a campaign using one of MTG’s most fabulous and interesting locations: Ravnica. Because all of our friends used to play MTG to some degree, it fits that we would decide to return to D&D using an MTG setting.
The DM is one of our friends who hasn’t DM’d much in the past, but his lack of experience allows us to fill in the gaps and explore options through the story. The story still has a definitive beginning, middle, and end to it, but we are allowed to make our own story out of what’s available.
I play a centaur cleric named Cassio Stormbringer, and my friends play a multitude of other races, such as minotaur, half-elf, and human. The variety of races allows for some interesting interactions in our party.
Overall, I’m super happy that D&D has made a second return in my life. It’s one of the most consistently great things going on.