Using the clutch claw in Monster Hunter: World is going to be subject of this latest blog post, because I’m running out of ideas! Here’s the first picture I saw that works for “monster” in the free photo library.
The clutch claw is one of the latest additions to the game with the Iceborne expansion, and it promises to make up for the changes Capcom made to flash pods in Master Rank missions. They nerfed flash pods so that they don’t down flying monsters any more, so the clutch claw was added as a way to compensate for the changes. It’s a fantastic mechanism that allows you to tenderize certain key parts of monsters while also forcing them to drop slinger ammo. Many weapons received new moves in Iceborne, and a lot of them involve using slinger ammo for the first time in an effective, strategic way. I like being able to use the slinger burst with my greatsword, for example. It’s an incredibly powerful move and it enables me to do lots of damage by sacrificing my slinger ammo in the process. Without the clutch claw, I’d often not have enough ammo to use to make the move work.
The clutch claw also has a move that allows you to slam a monster’s head into a wall or terrain, like a tree or something like that. I haven’t quite mastered that move because it’s a bit complicated and you need to be very careful with how you use it, and carefulness and caution aren’t exactly my strong suits. But I still try my best, and with the help of some guiding videos on the Internet I’ve been able to learn the ways of the clutch claw. Capcom really made this game difficult to compensate for its aura of epicness. And it works!