I love listening to soundtracks, or OSTs. I have a deep fascination in the different songs that games and movies have, and I love listening to them when I can to bring back the memories of those experiences. When I listen to a song from a particular level, for example, it brings me into the situation, and it’s like I’m experiencing it all over again. Nothing will top that initial, first experience, but there’s value in re-experiencing the world and its wonderful moments when you can. I think that’s one of the key rewards of being into soundtracks. Though, it limits the amount of music I can discuss with other people because my recommendations are mostly built on personal novelty and nostalgia, which vary by the person.
As I write, I’m listening to “Chasing Daybreak,” a new song from the Fire Emblem: Three Houses video game. It’s no secret how much I love that game, but I don’t think I’ve talked about its soundtrack at length before.
There’s also “The Apex of the World,” which plays during the final map for each campaign and features a remixed “Fódlan Winds.” It’s intense, and the stakes couldn’t be higher during this encounter. I love when music matches the emotional beats of the level it’s a part of. Donkey Kong Country: Tropical Freeze did that really well with its soundtrack; it seems to be a Nintendo staple to have great music.
Then there’s “Between Heaven and Earth,” another track that plays near the end of each campaign during the battle at Gronder Field. It’s particularly memorable because it plays during a tense, consequential battle, and it features some character deaths on the opposing side of whichever house you are playing as. It’s always uncomfortable to have to see deaths on either side, especially after you got to know these characters.