When I first started playing World of Warcraft, years and years and years ago, I met some friends online who had just started playing, too. We quickly became friends and bonded over our immaturity, youth, and playful attitudes. It’s so easy to find like-minded individuals online when your entire personality is shaped by your online presence and what you find on the Internet. Our guild, called “R A W R” (because we were kids who liked memes and cats on the Internet), meant a lot to me, and our regular conversations in guild chat set the standard for what I would come to expect from sociable, inviting guilds. We would set up raids of Alliance cities, and have regular hang-outs in secret alcoves on the world map that no one knew about except us (or so we thought). We discussed guild matters, like who deserved a rank promotion and, more likely, who was being annoying on a particular day. There was drama, of course, as there is in any guild, but we persevered through it. Our guild’s downfall came not because of any drama or anything like that, but because we all, gradually and slowly, stopped playing the same game as each other. I remember quitting at one point and roping in my guild friends to come play other computer games with me, but that never lasted very long. I think one was a browser game, with blue fish and matching cards. That’s all I remember from it.
Some of my friends who used to play still come on every once in awhile, though not as often any more. It’s not the same as it used to be; even if we were to try to recapture that old magic, it’s past that time in our lives. And I think we all recognize that, which is why we don’t talk as much as we used to.