When I think about Animal Crossing: Pocket Camp, one of my favorite and most consistently played mobile games, I think of the fishing tournament and flower festivals. The latter is for another time to discuss, but the former I’ll be discussing now for the first time on this blog. Fishing tourneys appear about once or so a month, and they last for about a week. Chip, the walrus animal friend who runs the fishing tourneys, shows up and offers you the Golden Rod (over and over again), then introduces you to the different types of fish you’ll be attempting to catch over the next week. Every three hours or so, the fish reset and you’re able to catch more of the tourney fish.
The most recent tourney featured Mario-themed fish, such as bloopers and cheep cheeps and cheep chomps, with Mario-themed rewards, such as balloons, 8-bit furniture, and common blocks and coins. The amount of fish you collect determines how many rewards you are given for your participation in the tourney. It also determines the rarity of trophy you are given at the end of the tourney; there are four types: wood, bronze, silver, and gold. I think I’ve gotten a gold trophy every tourney except for maybe one. It’s not difficult to get, and if you buy the Golden Rod it’s exponentially easier than before, but it’s something that people can strive for regardless and it feels good to collect from your mailbox once the whole thing is over.
The reason I discuss Pocket Camp so much on this blog is it’s a frequent part of my life, and I love being able to play it every few hours. My friends also play it, as well as my younger sister. There’s a sense of camaraderie that develops by bonding over this fun, small, mobile game.