#124: Suramar


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In continuing my trend of talking about something I do quite a lot, here’s a blog post about a zone. One of my all-time favorite zones in World of Warcraft history is Suramar. Considering the sheer number of zones that are available in the game, it’s a great feat to be on this list!

(The picture above is not of Suramar; you can google it and get a good image in your head of what I’m talking about, if you’re curious.)

Suramar is noteworthy primarily for its aesthetics; when you first step foot into the city, it completely floors you. More than any other city in World of Warcraft, this one actually feels like a vibrant, alive space where people live, breathe, eat, and commiserate together. Sometimes the cities in this game feel empty and powerless, but there is a certain magic to Suramar that makes it stand out from the rest.

There’s also culture to Suramar. They live off of arcwine and the Nightwell, and without the Nightwell’s power, the Nightborne (the residents of this city) are powerless and slowly degrade into the Withered, a race of wretched, mana-starved elves that roam around waiting for someone to fill their hunger, until they eventually just die from starvation.

But what remains interesting to me about this space is the storyline, how it stretched from one patch to another and then some. I enjoyed the variety of stories being told through the characters. Seeing the characters evolve from wretched Withered beings to fully-fledged Nightborne again was a worthwhile treat. And then to cap it all off, the Nighthold raid took place after the story line and really rocked. It’s probably one of my favorite raids of all time, and that’s also saying something!

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