Since I started playing games as a young kid, I’ve been fascinated with blazing swords, fiery dragons, and relentless warriors of the fantasy genre. It’s something of an obsession, as I still play World of Warcraft from when I was in 7th grade and still write fantasy campaigns for Dungeons & Dragons when I have the time. If you read my most recent book review, you also know I love The Witcher and the book series that accompanies it, too.
So let’s talk about something new. Fire Emblem: Heroes is a mobile game I play from time to time, mostly at the gym or in the bathroom. It’s deceptively strategic, full of skills and knowledge you have to know in order to compete at the highest level of Arena play. There’s also, of course, a high bar for entry marked by money. If you have money and are willing to spend it, you can achieve as high as possible in this game. It’s a “pay-to-win” game if I’ve ever seen one, and yet I’m fascinated by it, too. I don’t spend money on it, at least never very much, and I try to limit how often I play. Considering my dad is (or was, I’m not sure any more) obsessed with Candy Crush and has spent hundreds of dollars trying to pass through all the levels, I’ve definitely learned my lesson from my elders. It’s not a good idea to go too overboard with games.
This game features everything great about fantasy games: dragons, deep lore, fascinating characters, and unique combat. You set up a team of four heroes (whoever you own) and you charge into battle against legions of other heroes, sometimes villains, sometimes not. My favorite mode is the Tempest Trials, when your group of four heroes needs to fend off wave after wave of randomized enemies for powerful rewards. Needless to say, that’s my kind of mode.