Continuing the spirit of talking about things that I talked about a long time ago but want to dedicate more thought to, here’s Overwatch again, but in a different context! (The enclosed picture is not related to Overwatch at all, but that’s because there aren’t any free pictures on the internet of the logo, so this will have to suffice.)
In case you didn’t read my last blog post on this subject or are living under a rock, Overwatch is a first-person shooter (fps) video game for the PC, Xbox, and PS4. It features quick movement, a massive pool of heroes with different niches and styles, and solid, reliable run-and-gun gameplay built around teamwork and cooperation. Six heroes make up a team and have to complete a single objective in order to win a match; however, opposing them is another team of six heroes with the sole objective of making sure the first team does not succeed. It’s a back-and-forth, chaotic, fun multiplayer game built for pre-made teams to dominate together. When I find myself hanging out with my friends, we always end up playing at least one or two games of Overwatch before the night is over. Bringing our laptops or computers together to play games is a classic tradition of ours, to complete the LAN party atmosphere, but venturing online to Battle.net to play some Overwatch is almost an inevitability.
Despite all this talk about the game’s multiplayer prowess, I also enjoy playing solo from time to time. The Quick Play mode is painless and, as its name implies, quick, a simple way of entering a game with like-skilled players but without any major competitive stakes attached, except for a small bit of experience gained at the end of the match for the winning team. There are different virtues to extol while playing the game online with friends versus online by myself, and I’ve learned to enjoy both. The fact that every match is multiplayer does not necessarily mean I have to play with other people I know in my party to have fun.